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Hierarchy

  • Client
    • Client

Index

Constructors

Properties

Methods

Constructors

  • Parameters

    • token: string
    • frameworkOptions: FrameworkOptions
    • Optional erisOptions: ClientOptions

    Returns Client

Properties

aliases: Map<any, any>
application?: { flags: number; id: string }

Type declaration

  • flags: number
  • id: string
bot: boolean
channelGuildMap: {}

Type declaration

  • [s: string]: string
commands: Map<any, any>
events: Map<any, any>
frameworkOptions: FrameworkOptions
gatewayURL?: string
groupChannels: Collection<GroupChannel>
guildShardMap: {}

Type declaration

  • [s: string]: number
guilds: Collection<Guild>
handler: Handler
ignoreBots: boolean = true
lastConnect: number
lastReconnectDelay: number
logger: Logger
mentionPrefix: boolean = false
notes: {}

Type declaration

  • [s: string]: string
options: ClientOptions
presence: ClientPresence
privateChannelMap: {}

Type declaration

  • [s: string]: string
privateChannels: Collection<PrivateChannel>
ready: boolean
reconnectAttempts: number
relationships: Collection<Relationship>
requestHandler: RequestHandler
shards: ShardManager
startTime: number
threadGuildMap: {}

Type declaration

  • [s: string]: string
unavailableGuilds: Collection<UnavailableGuild>
uptime: number
user: ExtendedUser
userGuildSettings: {}

Type declaration

  • [s: string]: GuildSettings
userSettings: UserSettings
users: Collection<User>
voiceConnections: VoiceConnectionManager<VoiceConnection>
captureRejectionSymbol: typeof captureRejectionSymbol
captureRejections: boolean

Sets or gets the default captureRejection value for all emitters.

defaultMaxListeners: number
errorMonitor: typeof errorMonitor

This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

Installing a listener using this symbol does not change the behavior once an 'error' event is emitted, therefore the process will still crash if no regular 'error' listener is installed.

Methods

  • acceptInvite(inviteID: string): Promise<Invite<"withoutCount", InviteChannel>>
  • Parameters

    • inviteID: string

    Returns Promise<Invite<"withoutCount", InviteChannel>>

  • addGroupRecipient(groupID: string, userID: string): Promise<void>
  • Parameters

    • groupID: string
    • userID: string

    Returns Promise<void>

  • addGuildDiscoverySubcategory(guildID: string, categoryID: string, reason?: string): Promise<DiscoverySubcategoryResponse>
  • Parameters

    • guildID: string
    • categoryID: string
    • Optional reason: string

    Returns Promise<DiscoverySubcategoryResponse>

  • addGuildMemberRole(guildID: string, memberID: string, roleID: string, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • memberID: string
    • roleID: string
    • Optional reason: string

    Returns Promise<void>

  • addListener(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Alias for emitter.on(eventName, listener).

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • addMessageReaction(channelID: string, messageID: string, reaction: string): Promise<void>
  • addMessageReaction(channelID: string, messageID: string, reaction: string, userID: string): Promise<void>
  • deprecated

    Parameters

    • channelID: string
    • messageID: string
    • reaction: string

    Returns Promise<void>

  • deprecated

    Parameters

    • channelID: string
    • messageID: string
    • reaction: string
    • userID: string

    Returns Promise<void>

  • addRelationship(userID: string, block?: boolean): Promise<void>
  • Parameters

    • userID: string
    • Optional block: boolean

    Returns Promise<void>

  • addSelfPremiumSubscription(token: string, plan: string): Promise<void>
  • Parameters

    • token: string
    • plan: string

    Returns Promise<void>

  • banGuildMember(guildID: string, userID: string, deleteMessageDays?: number, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • userID: string
    • Optional deleteMessageDays: number
    • Optional reason: string

    Returns Promise<void>

  • bulkEditCommandPermissions(guildID: string, permissions: { id: string; permissions: ApplicationCommandPermissions[] }[]): Promise<GuildApplicationCommandPermissions[]>
  • Parameters

    • guildID: string
    • permissions: { id: string; permissions: ApplicationCommandPermissions[] }[]

    Returns Promise<GuildApplicationCommandPermissions[]>

  • bulkEditCommands(commands: ApplicationCommandStructure[]): Promise<ApplicationCommand<2 | 1 | 3>[]>
  • Parameters

    • commands: ApplicationCommandStructure[]

    Returns Promise<ApplicationCommand<2 | 1 | 3>[]>

  • bulkEditGuildCommands(guildID: string, commands: ApplicationCommandStructure[]): Promise<ApplicationCommand<2 | 1 | 3>[]>
  • Parameters

    • guildID: string
    • commands: ApplicationCommandStructure[]

    Returns Promise<ApplicationCommand<2 | 1 | 3>[]>

  • closeVoiceConnection(guildID: string): void
  • Parameters

    • guildID: string

    Returns void

  • connect(): Promise<void>
  • Returns Promise<void>

  • createChannel(guildID: string, name: string): Promise<TextChannel>
  • createChannel(guildID: string, name: string, type: 0, options?: CreateChannelOptions): Promise<TextChannel>
  • createChannel(guildID: string, name: string, type: 2, options?: CreateChannelOptions): Promise<VoiceChannel>
  • createChannel(guildID: string, name: string, type: 4, options?: CreateChannelOptions): Promise<CategoryChannel>
  • createChannel(guildID: string, name: string, type: 5, options?: CreateChannelOptions): Promise<NewsChannel>
  • createChannel(guildID: string, name: string, type: 6, options?: CreateChannelOptions): Promise<StoreChannel>
  • createChannel(guildID: string, name: string, type: 13, options?: CreateChannelOptions): Promise<StageChannel>
  • createChannel(guildID: string, name: string, type?: number, options?: CreateChannelOptions): Promise<unknown>
  • createChannel(guildID: string, name: string, type: 0, reason?: string, options?: string | CreateChannelOptions): Promise<TextChannel>
  • createChannel(guildID: string, name: string, type: 2, reason?: string, options?: string | CreateChannelOptions): Promise<VoiceChannel>
  • createChannel(guildID: string, name: string, type: 4, reason?: string, options?: string | CreateChannelOptions): Promise<CategoryChannel>
  • createChannel(guildID: string, name: string, type: 5, reason?: string, options?: string | CreateChannelOptions): Promise<NewsChannel>
  • createChannel(guildID: string, name: string, type: 6, reason?: string, options?: string | CreateChannelOptions): Promise<StoreChannel>
  • createChannel(guildID: string, name: string, type: 13, reason?: string, options?: string | CreateChannelOptions): Promise<StageChannel>
  • createChannel(guildID: string, name: string, type?: number, reason?: string, options?: string | CreateChannelOptions): Promise<unknown>
  • deprecated

    Parameters

    • guildID: string
    • name: string

    Returns Promise<TextChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 0
    • Optional options: CreateChannelOptions

    Returns Promise<TextChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 2
    • Optional options: CreateChannelOptions

    Returns Promise<VoiceChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 4
    • Optional options: CreateChannelOptions

    Returns Promise<CategoryChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 5
    • Optional options: CreateChannelOptions

    Returns Promise<NewsChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 6
    • Optional options: CreateChannelOptions

    Returns Promise<StoreChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 13
    • Optional options: CreateChannelOptions

    Returns Promise<StageChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • Optional type: number
    • Optional options: CreateChannelOptions

    Returns Promise<unknown>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 0
    • Optional reason: string
    • Optional options: string | CreateChannelOptions

    Returns Promise<TextChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 2
    • Optional reason: string
    • Optional options: string | CreateChannelOptions

    Returns Promise<VoiceChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 4
    • Optional reason: string
    • Optional options: string | CreateChannelOptions

    Returns Promise<CategoryChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 5
    • Optional reason: string
    • Optional options: string | CreateChannelOptions

    Returns Promise<NewsChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 6
    • Optional reason: string
    • Optional options: string | CreateChannelOptions

    Returns Promise<StoreChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • type: 13
    • Optional reason: string
    • Optional options: string | CreateChannelOptions

    Returns Promise<StageChannel>

  • deprecated

    Parameters

    • guildID: string
    • name: string
    • Optional type: number
    • Optional reason: string
    • Optional options: string | CreateChannelOptions

    Returns Promise<unknown>

  • createChannelInvite(channelID: string, options?: CreateChannelInviteOptions, reason?: string): Promise<Invite<"withoutCount", InviteChannel>>
  • Parameters

    • channelID: string
    • Optional options: CreateChannelInviteOptions
    • Optional reason: string

    Returns Promise<Invite<"withoutCount", InviteChannel>>

  • createChannelWebhook(channelID: string, options: { avatar?: null | string; name: string }, reason?: string): Promise<Webhook>
  • Parameters

    • channelID: string
    • options: { avatar?: null | string; name: string }
      • Optional avatar?: null | string
      • name: string
    • Optional reason: string

    Returns Promise<Webhook>

  • createCommand(command: ApplicationCommandStructure): Promise<ApplicationCommand<2 | 1 | 3>>
  • Parameters

    • command: ApplicationCommandStructure

    Returns Promise<ApplicationCommand<2 | 1 | 3>>

  • createGroupChannel(userIDs: string[]): Promise<GroupChannel>
  • Parameters

    • userIDs: string[]

    Returns Promise<GroupChannel>

  • createGuild(name: string, options?: CreateGuildOptions): Promise<Guild>
  • Parameters

    • name: string
    • Optional options: CreateGuildOptions

    Returns Promise<Guild>

  • createGuildCommand(guildID: string, command: ApplicationCommandStructure): Promise<ApplicationCommand<2 | 1 | 3>>
  • Parameters

    • guildID: string
    • command: ApplicationCommandStructure

    Returns Promise<ApplicationCommand<2 | 1 | 3>>

  • createGuildEmoji(guildID: string, options: EmojiOptions, reason?: string): Promise<Emoji>
  • Parameters

    • guildID: string
    • options: EmojiOptions
    • Optional reason: string

    Returns Promise<Emoji>

  • createGuildFromTemplate(code: string, name: string, icon?: string): Promise<Guild>
  • Parameters

    • code: string
    • name: string
    • Optional icon: string

    Returns Promise<Guild>

  • createGuildSticker(guildID: string, options: CreateStickerOptions, reason?: string): Promise<Sticker>
  • Parameters

    • guildID: string
    • options: CreateStickerOptions
    • Optional reason: string

    Returns Promise<Sticker>

  • createGuildTemplate(guildID: string, name: string, description?: null | string): Promise<GuildTemplate>
  • Parameters

    • guildID: string
    • name: string
    • Optional description: null | string

    Returns Promise<GuildTemplate>

  • createInteractionResponse(interactionID: string, interactionToken: string, options: InteractionOptions, file?: FileContent | FileContent[]): Promise<void>
  • Parameters

    • interactionID: string
    • interactionToken: string
    • options: InteractionOptions
    • Optional file: FileContent | FileContent[]

    Returns Promise<void>

  • createMessage(channelID: string, content: MessageContent, file?: FileContent | FileContent[]): Promise<Message<TextableChannel>>
  • Parameters

    • channelID: string
    • content: MessageContent
    • Optional file: FileContent | FileContent[]

    Returns Promise<Message<TextableChannel>>

  • createRole(guildID: string, options?: RoleOptions | Role, reason?: string): Promise<Role>
  • Parameters

    • guildID: string
    • Optional options: RoleOptions | Role
    • Optional reason: string

    Returns Promise<Role>

  • createStageInstance(channelID: string, options: StageInstanceOptions): Promise<StageInstance>
  • Parameters

    • channelID: string
    • options: StageInstanceOptions

    Returns Promise<StageInstance>

  • createThreadWithMessage(channelID: string, messageID: string, options: CreateThreadOptions): Promise<NewsThreadChannel | PublicThreadChannel>
  • Parameters

    • channelID: string
    • messageID: string
    • options: CreateThreadOptions

    Returns Promise<NewsThreadChannel | PublicThreadChannel>

  • createThreadWithoutMessage(channelID: string, options: CreateThreadWithoutMessageOptions<10 | 12 | 11>): Promise<PrivateThreadChannel>
  • Parameters

    • channelID: string
    • options: CreateThreadWithoutMessageOptions<10 | 12 | 11>

    Returns Promise<PrivateThreadChannel>

  • crosspostMessage(channelID: string, messageID: string): Promise<Message<TextableChannel>>
  • Parameters

    • channelID: string
    • messageID: string

    Returns Promise<Message<TextableChannel>>

  • deleteChannel(channelID: string, reason?: string): Promise<void>
  • Parameters

    • channelID: string
    • Optional reason: string

    Returns Promise<void>

  • deleteChannelPermission(channelID: string, overwriteID: string, reason?: string): Promise<void>
  • Parameters

    • channelID: string
    • overwriteID: string
    • Optional reason: string

    Returns Promise<void>

  • deleteCommand(commandID: string): Promise<void>
  • Parameters

    • commandID: string

    Returns Promise<void>

  • deleteGuild(guildID: string): Promise<void>
  • Parameters

    • guildID: string

    Returns Promise<void>

  • deleteGuildCommand(guildID: string, commandID: string): Promise<void>
  • Parameters

    • guildID: string
    • commandID: string

    Returns Promise<void>

  • deleteGuildDiscoverySubcategory(guildID: string, categoryID: string, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • categoryID: string
    • Optional reason: string

    Returns Promise<void>

  • deleteGuildEmoji(guildID: string, emojiID: string, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • emojiID: string
    • Optional reason: string

    Returns Promise<void>

  • deleteGuildIntegration(guildID: string, integrationID: string): Promise<void>
  • Parameters

    • guildID: string
    • integrationID: string

    Returns Promise<void>

  • deleteGuildSticker(guildID: string, stickerID: string, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • stickerID: string
    • Optional reason: string

    Returns Promise<void>

  • deleteGuildTemplate(guildID: string, code: string): Promise<GuildTemplate>
  • Parameters

    • guildID: string
    • code: string

    Returns Promise<GuildTemplate>

  • deleteInvite(inviteID: string, reason?: string): Promise<void>
  • Parameters

    • inviteID: string
    • Optional reason: string

    Returns Promise<void>

  • deleteMessage(channelID: string, messageID: string, reason?: string): Promise<void>
  • Parameters

    • channelID: string
    • messageID: string
    • Optional reason: string

    Returns Promise<void>

  • deleteMessages(channelID: string, messageIDs: string[], reason?: string): Promise<void>
  • Parameters

    • channelID: string
    • messageIDs: string[]
    • Optional reason: string

    Returns Promise<void>

  • deleteRole(guildID: string, roleID: string, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • roleID: string
    • Optional reason: string

    Returns Promise<void>

  • deleteSelfConnection(platform: string, id: string): Promise<void>
  • Parameters

    • platform: string
    • id: string

    Returns Promise<void>

  • deleteSelfPremiumSubscription(): Promise<void>
  • Returns Promise<void>

  • deleteStageInstance(channelID: string): Promise<void>
  • Parameters

    • channelID: string

    Returns Promise<void>

  • deleteUserNote(userID: string): Promise<void>
  • Parameters

    • userID: string

    Returns Promise<void>

  • deleteWebhook(webhookID: string, token?: string, reason?: string): Promise<void>
  • Parameters

    • webhookID: string
    • Optional token: string
    • Optional reason: string

    Returns Promise<void>

  • deleteWebhookMessage(webhookID: string, token: string, messageID: string): Promise<void>
  • Parameters

    • webhookID: string
    • token: string
    • messageID: string

    Returns Promise<void>

  • disableSelfMFATOTP(code: string): Promise<{ token: string }>
  • Parameters

    • code: string

    Returns Promise<{ token: string }>

  • disconnect(options: { reconnect?: boolean | "auto" }): void
  • Parameters

    • options: { reconnect?: boolean | "auto" }
      • Optional reconnect?: boolean | "auto"

    Returns void

  • editAFK(afk: boolean): void
  • Parameters

    • afk: boolean

    Returns void

  • editChannel(channelID: string, options: EditChannelOptions, reason?: string): Promise<GroupChannel | AnyGuildChannel>
  • Parameters

    • channelID: string
    • options: EditChannelOptions
    • Optional reason: string

    Returns Promise<GroupChannel | AnyGuildChannel>

  • editChannelPermission(channelID: string, overwriteID: string, allow: number | bigint, deny: number | bigint, type: PermissionType, reason?: string): Promise<void>
  • Parameters

    • channelID: string
    • overwriteID: string
    • allow: number | bigint
    • deny: number | bigint
    • type: PermissionType
    • Optional reason: string

    Returns Promise<void>

  • editChannelPosition(channelID: string, position: number, options?: EditChannelPositionOptions): Promise<void>
  • Parameters

    • channelID: string
    • position: number
    • Optional options: EditChannelPositionOptions

    Returns Promise<void>

  • editCommand(commandID: string, command: ApplicationCommandStructure): Promise<ApplicationCommand<2 | 1 | 3>>
  • Parameters

    • commandID: string
    • command: ApplicationCommandStructure

    Returns Promise<ApplicationCommand<2 | 1 | 3>>

  • editCommandPermissions(guildID: string, commandID: string, permissions: ApplicationCommandPermissions[]): Promise<GuildApplicationCommandPermissions>
  • Parameters

    • guildID: string
    • commandID: string
    • permissions: ApplicationCommandPermissions[]

    Returns Promise<GuildApplicationCommandPermissions>

  • editGuild(guildID: string, options: GuildOptions, reason?: string): Promise<Guild>
  • Parameters

    • guildID: string
    • options: GuildOptions
    • Optional reason: string

    Returns Promise<Guild>

  • editGuildCommand(guildID: string, commandID: string, command: ApplicationCommandStructure): Promise<ApplicationCommand<2 | 1 | 3>>
  • Parameters

    • guildID: string
    • commandID: string
    • command: ApplicationCommandStructure

    Returns Promise<ApplicationCommand<2 | 1 | 3>>

  • editGuildDiscovery(guildID: string, options?: DiscoveryOptions): Promise<DiscoveryMetadata>
  • Parameters

    • guildID: string
    • Optional options: DiscoveryOptions

    Returns Promise<DiscoveryMetadata>

  • editGuildEmoji(guildID: string, emojiID: string, options: { name?: string; roles?: string[] }, reason?: string): Promise<Emoji>
  • Parameters

    • guildID: string
    • emojiID: string
    • options: { name?: string; roles?: string[] }
      • Optional name?: string
      • Optional roles?: string[]
    • Optional reason: string

    Returns Promise<Emoji>

  • editGuildIntegration(guildID: string, integrationID: string, options: IntegrationOptions): Promise<void>
  • Parameters

    • guildID: string
    • integrationID: string
    • options: IntegrationOptions

    Returns Promise<void>

  • editGuildMember(guildID: string, memberID: string, options: MemberOptions, reason?: string): Promise<Member>
  • Parameters

    • guildID: string
    • memberID: string
    • options: MemberOptions
    • Optional reason: string

    Returns Promise<Member>

  • editGuildSticker(guildID: string, stickerID: string, options?: EditStickerOptions, reason?: string): Promise<Sticker>
  • Parameters

    • guildID: string
    • stickerID: string
    • Optional options: EditStickerOptions
    • Optional reason: string

    Returns Promise<Sticker>

  • editGuildTemplate(guildID: string, code: string, options: GuildTemplateOptions): Promise<GuildTemplate>
  • Parameters

    • guildID: string
    • code: string
    • options: GuildTemplateOptions

    Returns Promise<GuildTemplate>

  • editGuildVanity(guildID: string, code: null | string): Promise<GuildVanity>
  • Parameters

    • guildID: string
    • code: null | string

    Returns Promise<GuildVanity>

  • editGuildVoiceState(guildID: string, options: VoiceStateOptions, userID?: string): Promise<void>
  • Parameters

    • guildID: string
    • options: VoiceStateOptions
    • Optional userID: string

    Returns Promise<void>

  • editGuildWelcomeScreen(guildID: string, options: WelcomeScreenOptions): Promise<WelcomeScreen>
  • Parameters

    • guildID: string
    • options: WelcomeScreenOptions

    Returns Promise<WelcomeScreen>

  • editGuildWidget(guildID: string, options: Widget): Promise<Widget>
  • Parameters

    • guildID: string
    • options: Widget

    Returns Promise<Widget>

  • editMessage(channelID: string, messageID: string, content: MessageContentEdit): Promise<Message<TextableChannel>>
  • Parameters

    • channelID: string
    • messageID: string
    • content: MessageContentEdit

    Returns Promise<Message<TextableChannel>>

  • editNickname(guildID: string, nick: string, reason?: string): Promise<void>
  • deprecated

    Parameters

    • guildID: string
    • nick: string
    • Optional reason: string

    Returns Promise<void>

  • editRole(guildID: string, roleID: string, options: RoleOptions, reason?: string): Promise<Role>
  • Parameters

    • guildID: string
    • roleID: string
    • options: RoleOptions
    • Optional reason: string

    Returns Promise<Role>

  • editRolePosition(guildID: string, roleID: string, position: number): Promise<void>
  • Parameters

    • guildID: string
    • roleID: string
    • position: number

    Returns Promise<void>

  • editSelf(options: { avatar?: string; username?: string }): Promise<ExtendedUser>
  • Parameters

    • options: { avatar?: string; username?: string }
      • Optional avatar?: string
      • Optional username?: string

    Returns Promise<ExtendedUser>

  • editSelfConnection(platform: string, id: string, data: { friendSync: boolean; visibility: number }): Promise<Connection>
  • Parameters

    • platform: string
    • id: string
    • data: { friendSync: boolean; visibility: number }
      • friendSync: boolean
      • visibility: number

    Returns Promise<Connection>

  • editSelfSettings(data: UserSettings): Promise<UserSettings>
  • Parameters

    • data: UserSettings

    Returns Promise<UserSettings>

  • editStageInstance(channelID: string, options: StageInstanceOptions): Promise<StageInstance>
  • Parameters

    • channelID: string
    • options: StageInstanceOptions

    Returns Promise<StageInstance>

  • editStatus(status: Status, activities?: ActivityPartial<BotActivityType> | ActivityPartial<BotActivityType>[]): void
  • editStatus(activities?: ActivityPartial<BotActivityType> | ActivityPartial<BotActivityType>[]): void
  • Parameters

    • status: Status
    • Optional activities: ActivityPartial<BotActivityType> | ActivityPartial<BotActivityType>[]

    Returns void

  • Parameters

    • Optional activities: ActivityPartial<BotActivityType> | ActivityPartial<BotActivityType>[]

    Returns void

  • editUserNote(userID: string, note: string): Promise<void>
  • Parameters

    • userID: string
    • note: string

    Returns Promise<void>

  • editWebhook(webhookID: string, options: WebhookOptions, token?: string, reason?: string): Promise<Webhook>
  • Parameters

    • webhookID: string
    • options: WebhookOptions
    • Optional token: string
    • Optional reason: string

    Returns Promise<Webhook>

  • editWebhookMessage(webhookID: string, token: string, messageID: string, options: MessageWebhookContent): Promise<Message<GuildTextableChannel>>
  • Parameters

    • webhookID: string
    • token: string
    • messageID: string
    • options: MessageWebhookContent

    Returns Promise<Message<GuildTextableChannel>>

  • emit<K>(event: K, ...args: ClientEvents[K]): boolean
  • emit(event: string, ...args: any[]): boolean
  • Type parameters

    • K: keyof ClientEvents

    Parameters

    • event: K
    • Rest ...args: ClientEvents[K]

    Returns boolean

  • Parameters

    • event: string
    • Rest ...args: any[]

    Returns boolean

  • enableSelfMFATOTP(secret: string, code: string): Promise<{ backup_codes: { code: string; consumed: boolean }[]; token: string }>
  • Parameters

    • secret: string
    • code: string

    Returns Promise<{ backup_codes: { code: string; consumed: boolean }[]; token: string }>

  • eventNames(): (string | symbol)[]
  • Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

    const EventEmitter = require('events');
    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});

    const sym = Symbol('symbol');
    myEE.on(sym, () => {});

    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]
    since

    v6.0.0

    Returns (string | symbol)[]

  • executeSlackWebhook(webhookID: string, token: string, options: Record<string, unknown> & { auth?: boolean; threadID?: string }): Promise<void>
  • executeSlackWebhook(webhookID: string, token: string, options: Record<string, unknown> & { auth?: boolean; threadID?: string; wait: true }): Promise<Message<GuildTextableChannel>>
  • Parameters

    • webhookID: string
    • token: string
    • options: Record<string, unknown> & { auth?: boolean; threadID?: string }

    Returns Promise<void>

  • Parameters

    • webhookID: string
    • token: string
    • options: Record<string, unknown> & { auth?: boolean; threadID?: string; wait: true }

    Returns Promise<Message<GuildTextableChannel>>

  • executeWebhook(webhookID: string, token: string, options: WebhookPayload & { wait: true }): Promise<Message<GuildTextableChannel>>
  • executeWebhook(webhookID: string, token: string, options: WebhookPayload): Promise<void>
  • Parameters

    • webhookID: string
    • token: string
    • options: WebhookPayload & { wait: true }

    Returns Promise<Message<GuildTextableChannel>>

  • Parameters

    • webhookID: string
    • token: string
    • options: WebhookPayload

    Returns Promise<void>

  • fetchPrefix(message: Message<TextableChannel>): undefined | string
  • Parameters

    • message: Message<TextableChannel>

    Returns undefined | string

  • followChannel(channelID: string, webhookChannelID: string): Promise<ChannelFollow>
  • Parameters

    • channelID: string
    • webhookChannelID: string

    Returns Promise<ChannelFollow>

  • getActiveGuildThreads(guildID: string): Promise<ListedGuildThreads<AnyThreadChannel>>
  • Parameters

    • guildID: string

    Returns Promise<ListedGuildThreads<AnyThreadChannel>>

  • getActiveThreads(channelID: string): Promise<ListedChannelThreads<AnyThreadChannel>>
  • deprecated

    Parameters

    • channelID: string

    Returns Promise<ListedChannelThreads<AnyThreadChannel>>

  • getArchivedThreads(channelID: string, type: "private", options?: GetArchivedThreadsOptions): Promise<ListedChannelThreads<PrivateThreadChannel>>
  • getArchivedThreads(channelID: string, type: "public", options?: GetArchivedThreadsOptions): Promise<ListedChannelThreads<PublicThreadChannel>>
  • Parameters

    • channelID: string
    • type: "private"
    • Optional options: GetArchivedThreadsOptions

    Returns Promise<ListedChannelThreads<PrivateThreadChannel>>

  • Parameters

    • channelID: string
    • type: "public"
    • Optional options: GetArchivedThreadsOptions

    Returns Promise<ListedChannelThreads<PublicThreadChannel>>

  • getBotGateway(): Promise<{ session_start_limit: { max_concurrency: number; remaining: number; reset_after: number; total: number }; shards: number; url: string }>
  • Returns Promise<{ session_start_limit: { max_concurrency: number; remaining: number; reset_after: number; total: number }; shards: number; url: string }>

  • getChannel(channelID: string): AnyChannel
  • Parameters

    • channelID: string

    Returns AnyChannel

  • getChannelInvites(channelID: string): Promise<Invite<"withMetadata", InviteChannel>[]>
  • Parameters

    • channelID: string

    Returns Promise<Invite<"withMetadata", InviteChannel>[]>

  • getChannelWebhooks(channelID: string): Promise<Webhook[]>
  • Parameters

    • channelID: string

    Returns Promise<Webhook[]>

  • getCommand(commandID: string): Promise<ApplicationCommand<2 | 1 | 3>>
  • Parameters

    • commandID: string

    Returns Promise<ApplicationCommand<2 | 1 | 3>>

  • getCommandPermissions(guildID: string, commandID: string): Promise<GuildApplicationCommandPermissions>
  • Parameters

    • guildID: string
    • commandID: string

    Returns Promise<GuildApplicationCommandPermissions>

  • getCommands(): Promise<ApplicationCommand<2 | 1 | 3>[]>
  • Returns Promise<ApplicationCommand<2 | 1 | 3>[]>

  • getDMChannel(userID: string): Promise<PrivateChannel>
  • Parameters

    • userID: string

    Returns Promise<PrivateChannel>

  • getDiscoveryCategories(): Promise<DiscoveryCategory[]>
  • Returns Promise<DiscoveryCategory[]>

  • getEmojiGuild(emojiID: string): Promise<Guild>
  • Parameters

    • emojiID: string

    Returns Promise<Guild>

  • getGateway(): Promise<{ url: string }>
  • Returns Promise<{ url: string }>

  • getGuildAuditLog(guildID: string, options?: GetGuildAuditLogOptions): Promise<GuildAuditLog>
  • Parameters

    • guildID: string
    • Optional options: GetGuildAuditLogOptions

    Returns Promise<GuildAuditLog>

  • getGuildAuditLogs(guildID: string, limit?: number, before?: string, actionType?: number, userID?: string): Promise<GuildAuditLog>
  • deprecated

    Parameters

    • guildID: string
    • Optional limit: number
    • Optional before: string
    • Optional actionType: number
    • Optional userID: string

    Returns Promise<GuildAuditLog>

  • getGuildBan(guildID: string, userID: string): Promise<{ reason?: string; user: User }>
  • Parameters

    • guildID: string
    • userID: string

    Returns Promise<{ reason?: string; user: User }>

  • getGuildBans(guildID: string): Promise<{ reason?: string; user: User }[]>
  • Parameters

    • guildID: string

    Returns Promise<{ reason?: string; user: User }[]>

  • getGuildCommand(guildID: string, commandID: string): Promise<ApplicationCommand<2 | 1 | 3>>
  • Parameters

    • guildID: string
    • commandID: string

    Returns Promise<ApplicationCommand<2 | 1 | 3>>

  • getGuildCommandPermissions(guildID: string): Promise<GuildApplicationCommandPermissions[]>
  • Parameters

    • guildID: string

    Returns Promise<GuildApplicationCommandPermissions[]>

  • getGuildCommands(guildID: string): Promise<ApplicationCommand<2 | 1 | 3>[]>
  • Parameters

    • guildID: string

    Returns Promise<ApplicationCommand<2 | 1 | 3>[]>

  • getGuildDiscovery(guildID: string): Promise<DiscoveryMetadata>
  • Parameters

    • guildID: string

    Returns Promise<DiscoveryMetadata>

  • getGuildEmbed(guildID: string): Promise<Widget>
  • deprecated

    Parameters

    • guildID: string

    Returns Promise<Widget>

  • getGuildIntegrations(guildID: string): Promise<GuildIntegration[]>
  • Parameters

    • guildID: string

    Returns Promise<GuildIntegration[]>

  • getGuildInvites(guildID: string): Promise<Invite<"withMetadata", InviteChannel>[]>
  • Parameters

    • guildID: string

    Returns Promise<Invite<"withMetadata", InviteChannel>[]>

  • getGuildPreview(guildID: string): Promise<GuildPreview>
  • Parameters

    • guildID: string

    Returns Promise<GuildPreview>

  • getGuildTemplate(code: string): Promise<GuildTemplate>
  • Parameters

    • code: string

    Returns Promise<GuildTemplate>

  • getGuildTemplates(guildID: string): Promise<GuildTemplate[]>
  • Parameters

    • guildID: string

    Returns Promise<GuildTemplate[]>

  • getGuildVanity(guildID: string): Promise<GuildVanity>
  • Parameters

    • guildID: string

    Returns Promise<GuildVanity>

  • getGuildWebhooks(guildID: string): Promise<Webhook[]>
  • Parameters

    • guildID: string

    Returns Promise<Webhook[]>

  • getGuildWelcomeScreen(guildID: string): Promise<WelcomeScreen>
  • Parameters

    • guildID: string

    Returns Promise<WelcomeScreen>

  • getGuildWidget(guildID: string): Promise<WidgetData>
  • Parameters

    • guildID: string

    Returns Promise<WidgetData>

  • getGuildWidgetSettings(guildID: string): Promise<Widget>
  • Parameters

    • guildID: string

    Returns Promise<Widget>

  • getInvite(inviteID: string, withCounts?: false): Promise<Invite<"withoutCount", InviteChannel>>
  • getInvite(inviteID: string, withCounts: true): Promise<Invite<"withCount", InviteChannel>>
  • Parameters

    • inviteID: string
    • Optional withCounts: false

    Returns Promise<Invite<"withoutCount", InviteChannel>>

  • Parameters

    • inviteID: string
    • withCounts: true

    Returns Promise<Invite<"withCount", InviteChannel>>

  • getJoinedPrivateArchivedThreads(channelID: string, options?: GetArchivedThreadsOptions): Promise<ListedChannelThreads<PrivateThreadChannel>>
  • Parameters

    • channelID: string
    • Optional options: GetArchivedThreadsOptions

    Returns Promise<ListedChannelThreads<PrivateThreadChannel>>

  • getMaxListeners(): number
  • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to defaultMaxListeners.

    since

    v1.0.0

    Returns number

  • getMessage(channelID: string, messageID: string): Promise<Message<TextableChannel>>
  • Parameters

    • channelID: string
    • messageID: string

    Returns Promise<Message<TextableChannel>>

  • getMessageReaction(channelID: string, messageID: string, reaction: string, options?: GetMessageReactionOptions): Promise<User[]>
  • getMessageReaction(channelID: string, messageID: string, reaction: string, limit?: number, before?: string, after?: string): Promise<User[]>
  • deprecated

    Parameters

    • channelID: string
    • messageID: string
    • reaction: string
    • Optional options: GetMessageReactionOptions

    Returns Promise<User[]>

  • deprecated

    Parameters

    • channelID: string
    • messageID: string
    • reaction: string
    • Optional limit: number
    • Optional before: string
    • Optional after: string

    Returns Promise<User[]>

  • getMessages(channelID: string, options?: GetMessagesOptions): Promise<Message<TextableChannel>[]>
  • getMessages(channelID: string, limit?: number, before?: string, after?: string, around?: string): Promise<Message<TextableChannel>[]>
  • deprecated

    Parameters

    • channelID: string
    • Optional options: GetMessagesOptions

    Returns Promise<Message<TextableChannel>[]>

  • deprecated

    Parameters

    • channelID: string
    • Optional limit: number
    • Optional before: string
    • Optional after: string
    • Optional around: string

    Returns Promise<Message<TextableChannel>[]>

  • getNitroStickerPacks(): Promise<{ sticker_packs: StickerPack[] }>
  • Returns Promise<{ sticker_packs: StickerPack[] }>

  • getOAuthApplication(appID?: string): Promise<OAuthApplicationInfo>
  • Parameters

    • Optional appID: string

    Returns Promise<OAuthApplicationInfo>

  • getPins(channelID: string): Promise<Message<TextableChannel>[]>
  • Parameters

    • channelID: string

    Returns Promise<Message<TextableChannel>[]>

  • getPruneCount(guildID: string, options?: GetPruneOptions): Promise<number>
  • Parameters

    • guildID: string
    • Optional options: GetPruneOptions

    Returns Promise<number>

  • getRESTChannel(channelID: string): Promise<AnyChannel>
  • Parameters

    • channelID: string

    Returns Promise<AnyChannel>

  • getRESTGuild(guildID: string, withCounts?: boolean): Promise<Guild>
  • Parameters

    • guildID: string
    • Optional withCounts: boolean

    Returns Promise<Guild>

  • getRESTGuildChannels(guildID: string): Promise<AnyGuildChannel[]>
  • Parameters

    • guildID: string

    Returns Promise<AnyGuildChannel[]>

  • getRESTGuildEmoji(guildID: string, emojiID: string): Promise<Emoji>
  • Parameters

    • guildID: string
    • emojiID: string

    Returns Promise<Emoji>

  • getRESTGuildEmojis(guildID: string): Promise<Emoji[]>
  • Parameters

    • guildID: string

    Returns Promise<Emoji[]>

  • getRESTGuildMember(guildID: string, memberID: string): Promise<Member>
  • Parameters

    • guildID: string
    • memberID: string

    Returns Promise<Member>

  • getRESTGuildMembers(guildID: string, options?: GetRESTGuildMembersOptions): Promise<Member[]>
  • getRESTGuildMembers(guildID: string, limit?: number, after?: string): Promise<Member[]>
  • deprecated

    Parameters

    • guildID: string
    • Optional options: GetRESTGuildMembersOptions

    Returns Promise<Member[]>

  • deprecated

    Parameters

    • guildID: string
    • Optional limit: number
    • Optional after: string

    Returns Promise<Member[]>

  • getRESTGuildRoles(guildID: string): Promise<Role[]>
  • Parameters

    • guildID: string

    Returns Promise<Role[]>

  • getRESTGuildSticker(guildID: string, stickerID: string): Promise<Sticker>
  • Parameters

    • guildID: string
    • stickerID: string

    Returns Promise<Sticker>

  • getRESTGuildStickers(guildID: string): Promise<Sticker[]>
  • Parameters

    • guildID: string

    Returns Promise<Sticker[]>

  • getRESTGuilds(options?: GetRESTGuildsOptions): Promise<Guild[]>
  • getRESTGuilds(limit?: number, before?: string, after?: string): Promise<Guild[]>
  • deprecated

    Parameters

    • Optional options: GetRESTGuildsOptions

    Returns Promise<Guild[]>

  • deprecated

    Parameters

    • Optional limit: number
    • Optional before: string
    • Optional after: string

    Returns Promise<Guild[]>

  • getRESTSticker(stickerID: string): Promise<Sticker>
  • Parameters

    • stickerID: string

    Returns Promise<Sticker>

  • getRESTUser(userID: string): Promise<User>
  • Parameters

    • userID: string

    Returns Promise<User>

  • getSelf(): Promise<ExtendedUser>
  • Returns Promise<ExtendedUser>

  • getSelfBilling(): Promise<{ payment_gateway?: string; payment_source?: { brand: string; expires_month: number; expires_year: number; invalid: boolean; last_4: number; type: string }; premium_subscription?: { canceled_at?: string; created_at: string; current_period_end?: string; current_period_start?: string; ended_at?: string; plan: string; status: number } }>
  • Returns Promise<{ payment_gateway?: string; payment_source?: { brand: string; expires_month: number; expires_year: number; invalid: boolean; last_4: number; type: string }; premium_subscription?: { canceled_at?: string; created_at: string; current_period_end?: string; current_period_start?: string; ended_at?: string; plan: string; status: number } }>

  • getSelfConnections(): Promise<Connection[]>
  • Returns Promise<Connection[]>

  • getSelfMFACodes(password: string, regenerate?: boolean): Promise<{ backup_codes: { code: string; consumed: boolean }[] }>
  • Parameters

    • password: string
    • Optional regenerate: boolean

    Returns Promise<{ backup_codes: { code: string; consumed: boolean }[] }>

  • getSelfPayments(): Promise<{ amount: number; amount_refunded: number; created_at: string; currency: string; description: string; status: number }[]>
  • Returns Promise<{ amount: number; amount_refunded: number; created_at: string; currency: string; description: string; status: number }[]>

  • getSelfSettings(): Promise<UserSettings>
  • Returns Promise<UserSettings>

  • getStageInstance(channelID: string): Promise<StageInstance>
  • Parameters

    • channelID: string

    Returns Promise<StageInstance>

  • getThreadMembers(channelID: string): Promise<ThreadMember[]>
  • Parameters

    • channelID: string

    Returns Promise<ThreadMember[]>

  • getUserProfile(userID: string): Promise<UserProfile>
  • Parameters

    • userID: string

    Returns Promise<UserProfile>

  • getVoiceRegions(guildID?: string): Promise<VoiceRegion[]>
  • Parameters

    • Optional guildID: string

    Returns Promise<VoiceRegion[]>

  • getWebhook(webhookID: string, token?: string): Promise<Webhook>
  • Parameters

    • webhookID: string
    • Optional token: string

    Returns Promise<Webhook>

  • getWebhookMessage(webhookID: string, token: string, messageID: string): Promise<Message<GuildTextableChannel>>
  • Parameters

    • webhookID: string
    • token: string
    • messageID: string

    Returns Promise<Message<GuildTextableChannel>>

  • joinThread(channelID: string, userID?: string): Promise<void>
  • Parameters

    • channelID: string
    • Optional userID: string

    Returns Promise<void>

  • joinVoiceChannel(channelID: string, options?: JoinVoiceChannelOptions): Promise<VoiceConnection>
  • Parameters

    • channelID: string
    • Optional options: JoinVoiceChannelOptions

    Returns Promise<VoiceConnection>

  • kickGuildMember(guildID: string, userID: string, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • userID: string
    • Optional reason: string

    Returns Promise<void>

  • leaveGuild(guildID: string): Promise<void>
  • Parameters

    • guildID: string

    Returns Promise<void>

  • leaveThread(channelID: string, userID?: string): Promise<void>
  • Parameters

    • channelID: string
    • Optional userID: string

    Returns Promise<void>

  • leaveVoiceChannel(channelID: string): void
  • Parameters

    • channelID: string

    Returns void

  • listenerCount(eventName: string | symbol): number
  • Returns the number of listeners listening to the event named eventName.

    since

    v3.2.0

    Parameters

    • eventName: string | symbol

      The name of the event being listened for

    Returns number

  • listeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
    console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]
    since

    v0.1.26

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • off<K>(event: K, listener: (...args: ClientEvents[K]) => void): Client
  • off(event: string, listener: (...args: any[]) => void): Client
  • Type parameters

    • K: keyof ClientEvents

    Parameters

    • event: K
    • listener: (...args: ClientEvents[K]) => void
        • (...args: ClientEvents[K]): void
        • Parameters

          • Rest ...args: ClientEvents[K]

          Returns void

    Returns Client

  • Parameters

    • event: string
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • on<K>(event: K, listener: (...args: ClientEvents[K]) => void): Client
  • on(event: string, listener: (...args: any[]) => void): Client
  • Type parameters

    • K: keyof ClientEvents

    Parameters

    • event: K
    • listener: (...args: ClientEvents[K]) => void
        • (...args: ClientEvents[K]): void
        • Parameters

          • Rest ...args: ClientEvents[K]

          Returns void

    Returns Client

  • Parameters

    • event: string
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • once<K>(event: K, listener: (...args: ClientEvents[K]) => void): Client
  • once(event: string, listener: (...args: any[]) => void): Client
  • Type parameters

    • K: keyof ClientEvents

    Parameters

    • event: K
    • listener: (...args: ClientEvents[K]) => void
        • (...args: ClientEvents[K]): void
        • Parameters

          • Rest ...args: ClientEvents[K]

          Returns void

    Returns Client

  • Parameters

    • event: string
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • pinMessage(channelID: string, messageID: string): Promise<void>
  • Parameters

    • channelID: string
    • messageID: string

    Returns Promise<void>

  • prependListener(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventNameand listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • prependOnceListener(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Adds a one-timelistener function for the event named eventName to the_beginning_ of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • pruneMembers(guildID: string, options?: PruneMemberOptions): Promise<number>
  • Parameters

    • guildID: string
    • Optional options: PruneMemberOptions

    Returns Promise<number>

  • purgeChannel(channelID: string, options: PurgeChannelOptions): Promise<number>
  • purgeChannel(channelID: string, limit?: number, filter?: (m: Message<GuildTextableChannel>) => boolean, before?: string, after?: string, reason?: string): Promise<number>
  • deprecated

    Parameters

    • channelID: string
    • options: PurgeChannelOptions

    Returns Promise<number>

  • deprecated

    Parameters

    • channelID: string
    • Optional limit: number
    • Optional filter: (m: Message<GuildTextableChannel>) => boolean
        • (m: Message<GuildTextableChannel>): boolean
        • Parameters

          • m: Message<GuildTextableChannel>

          Returns boolean

    • Optional before: string
    • Optional after: string
    • Optional reason: string

    Returns Promise<number>

  • rawListeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));

    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];

    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();

    // Logs "log once" to the console and removes the listener
    logFnWrapper();

    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');

    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');
    since

    v9.4.0

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • reloadCommands(): unknown
  • Returns unknown

  • removeAllListeners(event?: string | symbol): Client
  • Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • Optional event: string | symbol

    Returns Client

  • removeGroupRecipient(groupID: string, userID: string): Promise<void>
  • Parameters

    • groupID: string
    • userID: string

    Returns Promise<void>

  • removeGuildMemberRole(guildID: string, memberID: string, roleID: string, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • memberID: string
    • roleID: string
    • Optional reason: string

    Returns Promise<void>

  • removeListener(eventName: string | symbol, listener: (...args: any[]) => void): Client
  • Removes the specified listener from the listener array for the event namedeventName.

    const callback = (stream) => {
    console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that anyremoveListener() or removeAllListeners() calls after emitting and_before_ the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

    const myEmitter = new MyEmitter();

    const callbackA = () => {
    console.log('A');
    myEmitter.removeListener('event', callbackB);
    };

    const callbackB = () => {
    console.log('B');
    };

    myEmitter.on('event', callbackA);

    myEmitter.on('event', callbackB);

    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    // A
    // B

    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    // A

    Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping')listener is removed:

    const ee = new EventEmitter();

    function pong() {
    console.log('pong');
    }

    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);

    ee.emit('ping');
    ee.emit('ping');

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • removeMessageReaction(channelID: string, messageID: string, reaction: string, userID?: string): Promise<void>
  • Parameters

    • channelID: string
    • messageID: string
    • reaction: string
    • Optional userID: string

    Returns Promise<void>

  • removeMessageReactionEmoji(channelID: string, messageID: string, reaction: string): Promise<void>
  • Parameters

    • channelID: string
    • messageID: string
    • reaction: string

    Returns Promise<void>

  • removeMessageReactions(channelID: string, messageID: string): Promise<void>
  • Parameters

    • channelID: string
    • messageID: string

    Returns Promise<void>

  • removeRelationship(userID: string): Promise<void>
  • Parameters

    • userID: string

    Returns Promise<void>

  • searchChannelMessages(channelID: string, query: SearchOptions): Promise<SearchResults>
  • Parameters

    • channelID: string
    • query: SearchOptions

    Returns Promise<SearchResults>

  • searchGuildMembers(guildID: string, query: string, limit?: number): Promise<Member[]>
  • Parameters

    • guildID: string
    • query: string
    • Optional limit: number

    Returns Promise<Member[]>

  • searchGuildMessages(guildID: string, query: SearchOptions): Promise<SearchResults>
  • Parameters

    • guildID: string
    • query: SearchOptions

    Returns Promise<SearchResults>

  • sendChannelTyping(channelID: string): Promise<void>
  • Parameters

    • channelID: string

    Returns Promise<void>

  • setMaxListeners(n: number): Client
  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.3.5

    Parameters

    • n: number

    Returns Client

  • syncGuildIntegration(guildID: string, integrationID: string): Promise<void>
  • Parameters

    • guildID: string
    • integrationID: string

    Returns Promise<void>

  • syncGuildTemplate(guildID: string, code: string): Promise<GuildTemplate>
  • Parameters

    • guildID: string
    • code: string

    Returns Promise<GuildTemplate>

  • toString(): string
  • Returns string

  • unbanGuildMember(guildID: string, userID: string, reason?: string): Promise<void>
  • Parameters

    • guildID: string
    • userID: string
    • Optional reason: string

    Returns Promise<void>

  • unpinMessage(channelID: string, messageID: string): Promise<void>
  • Parameters

    • channelID: string
    • messageID: string

    Returns Promise<void>

  • validateDiscoverySearchTerm(term: string): Promise<{ valid: boolean }>
  • Parameters

    • term: string

    Returns Promise<{ valid: boolean }>

  • getEventListeners(emitter: DOMEventTarget | EventEmitter, name: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName.

    For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

    For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

    const { getEventListeners, EventEmitter } = require('events');

    {
    const ee = new EventEmitter();
    const listener = () => console.log('Events are fun');
    ee.on('foo', listener);
    getEventListeners(ee, 'foo'); // [listener]
    }
    {
    const et = new EventTarget();
    const listener = () => console.log('Events are fun');
    et.addEventListener('foo', listener);
    getEventListeners(et, 'foo'); // [listener]
    }
    since

    v15.2.0, v14.17.0

    Parameters

    • emitter: DOMEventTarget | EventEmitter
    • name: string | symbol

    Returns Function[]

  • listenerCount(emitter: EventEmitter, eventName: string | symbol): number
  • A class method that returns the number of listeners for the given eventNameregistered on the given emitter.

    const { EventEmitter, listenerCount } = require('events');
    const myEmitter = new EventEmitter();
    myEmitter.on('event', () => {});
    myEmitter.on('event', () => {});
    console.log(listenerCount(myEmitter, 'event'));
    // Prints: 2
    since

    v0.9.12

    deprecated

    Since v3.2.0 - Use listenerCount instead.

    Parameters

    • emitter: EventEmitter

      The emitter to query

    • eventName: string | symbol

      The event name

    Returns number

  • on(emitter: EventEmitter, eventName: string, options?: StaticEventEmitterOptions): AsyncIterableIterator<any>
  • ```js const { on, EventEmitter } = require('events');

    (async () => { const ee = new EventEmitter();

    // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); });

    for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })();


    Returns an `AsyncIterator` that iterates `eventName` events. It will throw
    if the `EventEmitter` emits `'error'`. It removes all listeners when
    exiting the loop. The `value` returned by each iteration is an array
    composed of the emitted event arguments.

    An `AbortSignal` can be used to cancel waiting on events:

    ```js
    const { on, EventEmitter } = require('events');
    const ac = new AbortController();

    (async () => {
    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    });

    for await (const event of on(ee, 'foo', { signal: ac.signal })) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here
    })();

    process.nextTick(() => ac.abort());
    since

    v13.6.0, v12.16.0

    Parameters

    • emitter: EventEmitter
    • eventName: string

      The name of the event being listened for

    • Optional options: StaticEventEmitterOptions

    Returns AsyncIterableIterator<any>

    that iterates eventName events emitted by the emitter

  • once(emitter: NodeEventTarget, eventName: string | symbol, options?: StaticEventEmitterOptions): Promise<any[]>
  • once(emitter: DOMEventTarget, eventName: string, options?: StaticEventEmitterOptions): Promise<any[]>
  • Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

    This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

    const { once, EventEmitter } = require('events');

    async function run() {
    const ee = new EventEmitter();

    process.nextTick(() => {
    ee.emit('myevent', 42);
    });

    const [value] = await once(ee, 'myevent');
    console.log(value);

    const err = new Error('kaboom');
    process.nextTick(() => {
    ee.emit('error', err);
    });

    try {
    await once(ee, 'myevent');
    } catch (err) {
    console.log('error happened', err);
    }
    }

    run();

    The special handling of the 'error' event is only used when events.once()is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();

    once(ee, 'error')
    .then(([err]) => console.log('ok', err.message))
    .catch((err) => console.log('error', err.message));

    ee.emit('error', new Error('boom'));

    // Prints: ok boom

    An AbortSignal can be used to cancel waiting for the event:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();
    const ac = new AbortController();

    async function foo(emitter, event, signal) {
    try {
    await once(emitter, event, { signal });
    console.log('event emitted!');
    } catch (error) {
    if (error.name === 'AbortError') {
    console.error('Waiting for the event was canceled!');
    } else {
    console.error('There was an error', error.message);
    }
    }
    }

    foo(ee, 'foo', ac.signal);
    ac.abort(); // Abort waiting for the event
    ee.emit('foo'); // Prints: Waiting for the event was canceled!
    since

    v11.13.0, v10.16.0

    Parameters

    • emitter: NodeEventTarget
    • eventName: string | symbol
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • Parameters

    • emitter: DOMEventTarget
    • eventName: string
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • setMaxListeners(n?: number, ...eventTargets: (DOMEventTarget | EventEmitter)[]): void
  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The EventEmitter.setMaxListeners() method allows the default limit to be modified (if eventTargets is empty) or modify the limit specified in every EventTarget | EventEmitter passed as arguments. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    EventEmitter.setMaxListeners(20);
    // Equivalent to
    EventEmitter.defaultMaxListeners = 20;

    const eventTarget = new EventTarget();
    // Only way to increase limit for `EventTarget` instances
    // as these doesn't expose its own `setMaxListeners` method
    EventEmitter.setMaxListeners(20, eventTarget);
    since

    v15.3.0, v14.17.0

    Parameters

    • Optional n: number
    • Rest ...eventTargets: (DOMEventTarget | EventEmitter)[]

    Returns void

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